A virtual tabletop with an AI co-pilot
Describe it. Play it.
Type a sentence — “a torchlit crypt with a shrine and six skeletons” — and ConjureTable draws the battle map, picks creatures to match your party and runs the fight with you.
A virtual tabletop for 5th Edition games, with an AI co-pilot for the Game Master. Your players join from their phones with a link.
No account and no card needed. Players are always free.




Everything a session needs, and a co-pilot for the rest
Battle maps, minis, dice, fog of war, character sheets and turn-by-turn combat — with AI tools that take the busywork and leave the decisions to the Game Master.
Maps from a description
Write what the place is like and the map is drawn for you: caves, dungeons, taverns, ships, forest roads, whole villages. Then keep changing it while you play.
- “The bridge collapses”, “fire spreads east”: see the change as a preview, then apply it
- Fog of war by hand, or dynamic vision from each character’s own eyes and torches
- A full editor when you want to draw it yourself, or upload your own picture
Prep in minutes
An AI co-pilot that proposes and never decides. You review everything before it touches your game.
- An encounter from a prompt, balanced for your party by the rules and placed on its own map
- NPCs with a look, a voice and a secret only you can read; loot and names on demand
- Paste a stat block, spell or item from your own notes and it becomes usable content
Fights that keep moving
Initiative, hit points, conditions, concentration, areas of effect and saving throws are tracked for you, so the table can watch the story.
- One panel per turn: action, target, confirm
- Suggested moves for monsters, or let them run their own turns
- Templates for cones, spheres and lines that find who is inside
Made for phones first
Most players join from a phone, so every screen was built for one: thumb-sized controls, nothing that needs a mouse.
- Join with a link, a name and a four-digit PIN
- Full character sheets with a step-by-step builder and level-up
- A banner and a chime when it is your turn
Online or around one table
Play by voice chat from four cities, or sit together with a television as the board. The same campaign does both.
- A table display for the big screen, steered from the Game Master’s phone
- Handouts that pop up for the players you choose
- A solo table in your browser for trying things out
A campaign that remembers
A journal for the Game Master and the players, and an AI that can read it back to you.
- Session recaps in two versions: one for the players, one with your secrets
- “What did the innkeeper tell us?” answered from your own notes, with the sources
- Rules questions answered from the open 5th Edition rules, with citations
Secrets stay secret
Hidden monsters, Game Master notes, secret rolls and unexplored rooms are never sent to a player’s device at all — not hidden in the page, not there. What a player’s browser holds is what that player may know.
From nothing to rolling initiative, in three steps
Create a campaign
Give it a name and choose a password for yourself as Game Master. That is all: an account is optional.
Describe your scene
Write a sentence or two. The map is drawn, and the prep tools can fill it with an encounter that suits your party.
Send the invite link
Players open it on any phone or computer, pick a name and a PIN, and they are at the table. Roll initiative.
No account and no card needed. Players are always free.
Free to play. Free to run.
Players never pay. A Game Master can run a campaign for nothing, with a daily allowance for the AI tools. A paid plan is for Game Masters who run several campaigns or lean on the AI.Everything on this site is free to use within its daily limits.
Free
Free
- Maps, minis, dice, sheets, combat, the journal and the table display: all of it
- A daily allowance for every AI tool
- Players never pay
Pro
$5.99 a month or $49.99 a year
- Any number of campaigns in your account
- About 10 times the AI allowance each day
- Everything in Free
Founder
$29.99 a year
For the first 100 Game Masters to subscribe.
- Everything in Pro, at the first buyers’ price
Questions
Is it really free?
Yes. Players are always free, and a Game Master can create a campaign, generate maps and run whole sessions without paying or even making an account.
The AI tools have a daily allowance. When it runs out nothing stops: the built-in generators and readers take over until it resets.
What do the paid plans add?
Pro is for a Game Master’s account: any number of campaigns in your account, and about 10 times the daily AI allowance, shared by all of them. It covers everyone who plays in those campaigns.
Payment is by card through Stripe, and you can cancel at any time: the plan runs to the end of what you paid for and your campaigns stay yours. See the plans.
Do my players need accounts?
No. A player opens your invite link, types a name and picks a four-digit PIN. Nothing to install and nothing to sign up for.
Accounts exist for convenience — your campaigns on every device you use — and are always optional.
Which rules does it work with?
Compatible with the 5th Edition rules of the world’s most popular roleplaying game. Each campaign chooses the 2014 or the 2024 version of the rules, and comes with the creatures, spells, items and classes of the open System Reference Documents.
You can add your own content by pasting it in, and switch on further open-licensed books in a campaign’s settings.
Does it work on phones and tablets?
It was designed for them first. Players get a layout with their character sheet, dice, turn and chat a thumb away, and the map as a page of its own. A Game Master can run a session from a tablet or steer the table display from a phone.
What does the AI do — and what if I would rather it did not?
It reads your descriptions to draw maps and change them, suggests encounters, NPCs, loot and names, answers rules questions from the open rules with citations, writes session recaps, and searches your campaign’s notes.
It only ever proposes: nothing changes in your game until you apply it. Every tool has a built-in alternative that uses no AI at all.
Can we play in person?
Yes. Open the table display on a television or a spare laptop with one link: it shows the map, the players’ fog of war, the initiative order and rolls as they happen, and it has nothing to press. You steer it from your own phone or laptop.
What happens to our data?
There are no adverts and no tracking cookies. A campaign is stored so that your group can come back to it; a player’s private notes are private even from the Game Master. The details are in the Privacy Policy.
Is this an official product?
An independent product. It is not affiliated with, endorsed or sponsored by Wizards of the Coast or any other publisher.
The rules content comes from openly licensed sources, listed with their licences under Licences and attributions.
More in the help centre: short guides for Game Masters and players.
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